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AI Insights · Timothy · January 2023

Top 5 iOS Racing Games in Italy - Q4 2022 Performance

Discover the performance trends of the top 5 iOS racing games in Italy during Q4 2022, including weekly downloads, revenue, and active users.

Top 5 iOS Racing Games in Italy - Q4 2022 Performance

During the fourth quarter of 2022, the top 5 racing games on the iOS platform in Italy demonstrated varying performance trends in terms of weekly downloads, revenue, and active users. Here’s an overview of how each game fared, based on data from Sensor Tower.

Asphalt Legends Unite by Gameloft showed consistent weekly revenue, peaking at approximately $6.7K in mid-November and ending the quarter around $5K. Weekly downloads fluctuated between 2.7K and 4.6K, with a notable increase to 4.4K in the final week of December. The game's weekly active users mostly hovered around the 10K mark, with a peak of 10.7K in late September and a slight dip to 8.1K in mid-December before recovering to 10.4K by the end of the quarter.

Nintendo's Mario Kart Tour experienced a varied revenue trend, starting at around $4.6K and ending the quarter with a peak of $5.7K in the last week of December. Weekly downloads started strong at 12.9K but saw a decline to mid-3K levels before rising to 6.5K in the final week. The game maintained a stable user base, with weekly active users peaking at 52K in early October and staying around 48K towards the end of December.

CSR 2 - Realistic Drag Racing by Zynga Inc. showed a steady increase in weekly revenue, peaking at approximately $4.3K in mid-December. Weekly downloads varied, reaching a high of 3.1K in the last week of December. The game's active user base saw significant growth, moving from around 37.8K at the start of the quarter to 55.7K by the end.

F1 Mobile Racing from Electronic Arts had fluctuating revenue, peaking at $4.5K in late October and ending the quarter at $3.4K. Weekly downloads ranged from 1.3K to 3.2K, with a slight increase towards the end of the quarter. The game’s active users saw a decline from 19.2K in late September to 13.2K in mid-December, before a slight recovery to 13.9K by the end of December.

Real Racing 3, also by Electronic Arts, began the quarter with a weekly revenue of $4.8K, dipped to $2.1K in mid-October, and ended at $4.5K in the last week of December. Weekly downloads ranged from 1.1K to 3.7K, with a small peak in early October. The game maintained a steady active user base, averaging around 15K throughout the quarter.

For more detailed insights and data on these top-performing racing games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023